Medallions
Medallions offer a powerful (sometimes overpowered) ability and can sometimes make the difference between you winning or losing.
In CH6:S2, there are currently only 2 medallions. Each is obtained by beating a boss. Expect to get pushed by other players also while you're trying to kill the boss.
The Shogun X boss doesn't spawn until the island spawns in zone 4. Beware that this boss will teleport all around you and is stronger and more aggressive than bosses in prior chapters. Once defeated, he'll drop the SUPER SHIELD MEDALLION which spawns a stationary Shield Bubble Jr around you when you use a healing item other than splashes or grenades.

The Fletcher Kane boss spawns when the game begins and the area is marked on the map with a wolf image (If it isn't showing on your map, it means someone has already beat him). More similar to traditional bosses, you just shoot him...no special order or aim location is required. Once defeated, he'll drop the Unstoppable medallion which will increase your sprint speed and send your enemies flying back when you sprint into them.

Just like medallions in prior seasons, when carrying any of the medallions in CH6:S2 your general location will be marked on the map by a circle of area, allowing opponents to have a feel for where you are and generally where you’re heading. There are pros and cons to this that you should think about based on your play style and strategy.
The more medallions you are carrying, the smaller your circle will be on the map, giving opponents more clarity in exactly where you are.

